Research

UX research resources

UX research is the most underrated skill in the industry — and the one employers say is missing at junior level. Methods, tools, and books to make you a better researcher.

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Core research methods

Most UX roles require familiarity with three or four methods. Interviews and usability testing appear in almost every job description. The others — card sorting, diary studies, contextual inquiry — are worth knowing.

User interviews

When to use: Early discovery; understanding motivations, mental models, and context

One-to-one conversations exploring how people think and behave. The most versatile method, useful at any stage.

Moderated usability testing

When to use: Evaluating specific designs or prototypes with a live facilitator

A researcher watches participants attempt tasks and asks follow-ups in real time. Best for nuance.

Unmoderated usability testing

When to use: Faster, larger-scale validation of specific task flows

Participants complete tasks independently, recorded by a testing platform. Faster, cheaper, good for validation at scale.

Card sorting

When to use: Designing or improving information architecture and navigation

Participants group and label content cards to reveal their mental models. Open and closed variants.

Tree testing

When to use: Validating navigation structures before visual design

Participants find items in a text-only hierarchy, showing whether your information architecture works without visual cues.

Surveys

When to use: Quantifying attitudes, measuring satisfaction, or screening participants

Reach large samples quickly to quantify attitudes (NPS, CSAT, SUS) or screen participants.

Diary studies

When to use: Understanding behaviour in context over time

Participants log experiences over days or weeks, capturing real-world context lab sessions miss.

Contextual inquiry

When to use: Observing users in their natural environment

Watch participants work in their own environment and ask questions in context. Surfaces workarounds and constraints.

Research tools

You don't need to know all of these before you start applying for roles. Dovetail, Maze, and Optimal Workshop are the ones that come up most often in job descriptions.

Dovetail

Research analysis and tagging

Paid only

The go-to tool for qualitative synthesis: transcripts, tagging and searchable insight repositories.

Maze

Unmoderated usability testing

Free tier

Unmoderated tests against Figma prototypes with task completion, drop-off and heatmap data.

Optimal Workshop

Card sorting and tree testing

Free tier

Purpose-built for IA research: card sorts, tree tests, dendrograms and success-rate charts.

Lookback.io

Moderated and unmoderated session recording

Paid only

Records moderated sessions, lets stakeholders observe live, and timestamps highlights during playback.

Typeform

Surveys and screeners

Free tier

The most widely used UX survey tool for screeners and questionnaires; branching reduces drop-off.

Otter.ai

Interview transcription

Free tier

Automatic interview transcription with speaker identification. Free tier is generous for individual researchers.

Recruiting participants

Recruiting is often the biggest practical obstacle in research. Here are the main options, from paid panels to guerrilla testing.

Prolific

UK-based paid research panel with 200,000+ vetted participants you can filter and screen.

UserTesting.com

Large panel with fast turnaround, often within hours. Premium pricing suits in-house budgets.

Respondent.io

B2B-focused panel, strong for hard-to-reach professionals; higher incentives, better participant quality.

Your own network

Underrated for early-stage research. LinkedIn, Slack communities and subreddits can surface participants fast.

Guerrilla testing

Quick 5-10 minute tests in public spaces. Free, fast, and best for low-stakes testing.

UX research books

Just Enough Research

by Erika Hall

The most widely recommended research primer. Short, practical, and strong on what research is for.

Interviewing Users

by Steve Portigal

The definitive book on conducting user interviews well, from question framing to difficult participants.

The Mom Test

by Rob Fitzpatrick

Teaches you to ask about past behaviour, not future hypotheses, to get honest feedback.

Research Practice

by Gregg Bernstein

A practical guide to organisational buy-in, stakeholder communication and running research in-house.

Analysis and synthesis

Running research is the easy part. Turning raw data into actionable recommendations is where most junior researchers struggle — and where the most value is created.

Step 1

Observation

“Users struggled with the checkout flow.”

→
Step 2

Insight

Why: the address form assumes a postcode format that fails for new builds.

→
Step 3

Recommendation

Accept partial postcodes; validate on delivery, not entry.

× MOST REPORTS DIE HERE A report that stops at step 1 is a transcript, not research.
Affinity mappingThematic analysisFindings to recommendationsPresenting findings

Free templates

Practical starting points you can use directly on a project.

User persona template →

A research-grounded persona template built from interview data, not demographic assumptions.

Heuristic evaluation template →

Structured template covering all 10 heuristics with scoring guidance and a shareable findings format.

Common questions

Answered directly.

What UX research methods should a junior designer know?

The three methods that appear most often in job descriptions and that junior designers are most likely to be asked to run are: user interviews (one-to-one conversations exploring motivations and mental models), usability testing (watching participants attempt tasks on a prototype), and surveys (measuring attitudes and validating findings at scale). These cover discovery, evaluation, and measurement -- the core of most research programmes. Card sorting and tree testing are valuable additions once you have the fundamentals. You can learn all of these in the UX Academy Beginner UX (AI) Design course, which includes live practice on a real client brief.

How do I recruit participants for UX research?

The most reliable route for getting started is Prolific (prolific.com), a UK-based paid research panel where you can recruit participants who match specific demographics, screen them with custom questions, and run studies within hours. For faster, lower-cost recruiting, guerrilla testing in public spaces (coffee shops, libraries) works well for usability tests where broad demographic fit is sufficient. Your own network is underrated for early-stage discovery research -- LinkedIn outreach and community forums are often faster than formal panels. For professional or B2B participants, Respondent.io specialises in hard-to-reach demographics like developers, finance leads, and operations managers.

What tools do UX researchers use?

The most commonly used tools in UX research teams in 2026 are: Dovetail for analysis and insight repositories (AI-assisted theme clustering across transcripts), Maze for unmoderated usability testing at scale with quantitative outputs, Optimal Workshop for card sorting and tree testing (information architecture research), Lookback.io for recording and sharing moderated sessions with stakeholders, and Otter.ai for automatic interview transcription. Prolific is the dominant participant recruitment platform in the UK. Most junior roles won't require all of these -- the ability to run and synthesise interviews and usability tests is what most hiring managers are looking for first.

Learn to research properly.

Cohort 1 starts 14 October 2026. Max 10 students.

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