Tag Archives: Technology

WHY YOU SHOULD CARE ABOUT YOUR MOBILE APPLICATION DESIGN

Technology changes. Things we believed were impossible 20 or 30 years ago are a part of our everyday life. So, in order to provide you with valuable help on what has changed in UX since 2017 and what we might … Continue reading

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WHAT IS A DESIGN SPRINT AND HOW DOES IT WORK?

Released in 2016, the original Sprint Book was a bit of a revelation. It describes a five-day process for planning & testing new ideas. This process is called a “Design Sprint” It originated at Google, as a way to help … Continue reading

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TALKING INNOVATIVE DESIGN WITH MARION DUNCAN, CREATIVE DIRECTOR, ACCENTURE LIQUID STUDIO, LONDON

Innovative design in business can seem a bit like space travel – a lot of people talk about it, but not a lot know how to make it successful. Although it’s needed to gain an edge over competition, there are … Continue reading

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WHY GREAT AUTOMATION NEEDS TO BEGIN WITH GREAT UX DESIGN AUTOMATION

Image credit: Pixabay We live in a time of great advances in science and engineering, but our brains have set capacities. We can get smarter and advance how we understand the world, but we can’t get all that much faster … Continue reading

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ACCESSIBILITY IN UX

The speed with which new technologies have been implemented into our daily lives is incredible. If you had asked someone 15 years ago “do you think you will ever control the lights and heating in your home from your phone?” … Continue reading

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DESIGNING AI EXPERIENCE FOR CHAT MEDIUMS

On November 10th, as a part of the 2017 edition of Mobile UX London, our third annual main event, our community had the pleasure of welcoming Shelbian Fung, Interaction Designer at Google’s HQ in San Francisco. As a special guest, … Continue reading

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ADDRESSING THE DISCOMFORT OF TRAVEL

At the 2017 MUXL Conference, the London UX community had the pleasure of kicking off our annual gathering with a talk by Vibha Bamba & Sukhada Jog, special guests from Airbnb’s design team in Silicon Valley. Their talk “Designing for … Continue reading

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Is virtual reality the future?

One of the final lectures of the day at the 2017 MUXL Conference came via Christophe Mallet from Somewhere Else VR, a London-based creative agency specializing in immersive technologies. The topic, Virtual Reality Storytelling, captivated the audience of the main … Continue reading

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DESIGNING CHATBOT WITH ELVIA VASCONCELOS

During our May meet-up “Designing Chatbot – Part II”, Elvia Vasconcelos, senior UX designer at SapientRazorfish. She delivered a really useful talk on the process of designing chatbots. She detailed how to think through a design before its conception. She … Continue reading

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WHAT WILL BE THE BIGGEST UX TRENDS IN 2017? MUXL ASKS THE EXPERTS!

In 2016 we witnessed the rapid explosion of UX in IOT and AI, bridging the gap that has traditionally existed between tech and UX, exciting times but what UX trends will we be talking about most in 2017? Chatbots was … Continue reading

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HOW TO USE ANIMATION TO IMPROVE UX DESIGN?

UX design is the process of designing (digital or physical) products that are useful, easy to use, and delightful to interact with. Motion tells stories. Not long and complicated stories, but simple stories, like “hey, you need to look at … Continue reading

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THE TIPPING POINT: WHY IT’S TIME TO TRULY THINK MOBILE FIRST

The mobile first approach is exactly as it sounds: designing for the smallest screen and working your way up. Apparently a third of Americans would rather give up sex than their beloved mobile phone. This would imply that either Americans … Continue reading

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TOP 10 EVALUATION CRITERIA WHEN SELECTING PROTOTYPING UX TOOLS

BY: ATHAR MAJEED Top 10 Evaluation Criteria when Selecting a Prototyping UX Tools Interactive prototyping for web and mobile apps is very important and has grown significantly over the past decade. There are many prototyping tools to choose from and … Continue reading

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