• PROJECT WORK & PORTFOLIO

    You will work in project teams to add to your portfolio


  • SMALL CLASS SIZE

    Class sizes are a maximum of 12 people


  • 8 WEEK COURSE

    Face-to-Face Teaching Once a week, 6:30pm-9:00pm


  • 3 EXPERIENCED TEACHERS

    The course is taught by UX’ers experts in their field

Our foundation course will help you understand the basics of UX and give you the confidence to undertake new, bolder and more innovative projects. The programme has been designed to fully equip you with all of the tools you need to succeed in UX / UCD. Foundation in UX is taught in a small, friendly environment with first class tutors dedicated to helping you succeed and grasp the basics you need to further your knowledge.

Pay DepositRequest Brochure

Who Can Get Involved

  • Visual Designers

  • Product Managers

  • UX Beginners

  • Junior UX Designers

  • Software Developers

  • Project Manager

What Will You Learn

Prototyping

The importance of visualising the interaction of your screens and elements.

Wireframes

Turning the requirements into sketches and wireframes to communicate your ideas.

Interaction Design

Learn the ability to turn this data into great designs.

UX Principles

A detailed overview of the UCD process and its underlying principles.

Research

From discovery to validation, learn how to involve your end users in the process.

User Testing

Learn user-centered interaction design to evaluate a product by testing it on users.

Course Structure

What is User Centered Design

– Models and Approaches – UCD process – Further reading

Ideation

– Persona creation – Storytelling – Flow diagrams – Task analysis

Prototyping

– When and why – High and low fidelity prototypes – Tools incl Axure & Proto.io

Validating

– Usability testing methods – Techniques and tools – Conducting usability testing

The Discovery Phase

– Gathering requirements & competitor analysis – Who, what, when, why

Design

– Sketching – Wireframing – Intro to prototyping

Responsive and Inclusive Design

– Responsive design principles and techniques – Inclusive design: accounting for disabilities and other limitations

Showcase

– Presenting to stakeholders – Building a portfolio

Course Structure

What is User Centered Design

– Models and Approaches – UCD process – Further reading

The Discovery Phase

– Gathering requirements & competitor analysis – Who, what, when, why

Ideation

– Persona creation – Storytelling – Flow diagrams – Task analysis

Design

– Sketching – Wireframing – Intro to prototyping

Prototyping

– When and why – High and low fidelity prototypes – Tools incl Axure & Proto.io

Responsive and Inclusive Design

– Responsive design principles and techniques – Inclusive design: accounting for disabilities and other limitations

Validating

– Usability testing methods – Techniques and tools – Conducting usability testing

Showcase

– Presenting to stakeholders – Building a portfolio

Testimonials

What our students say about us

Latest Blogs

Reason to choose our university for your future

UX Course Software

Project Examples

Tim Penton – Trading Skills

Gaby Rock – BeeHappy

Peter McCarthy – LikeMe

Chris James – CoPlan

css.php