In-house programme

UX strategy for in-house teams.

The most common thing in-house teams tell us is not that they cannot do research. It is that nobody acts on it. Decisions arrive with the solution already chosen, evidence gets collected and ignored, and design is measured on output rather than outcome. This is a two-day, in-house programme (or 4 half-days) about the organisation around your design team, not the design work itself.

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Who this is for

Built for teams who can do the work, but cannot get it acted on.

This is not a research skills refresher. It assumes your team can already do the work, and is about why the organisation around it does not act.

  • UX and product leads who can do the work but cannot get the organisation to act on it.
  • Design teams whose research gets collected and then ignored.
  • Teams measured on output rather than outcome, and looking to change that.
  • Anyone trying to build a UX practice inside an organisation that does not yet see it as strategic.
What the programme covers

Six things you have to get right.

Run against your own product and organisation, not a hypothetical one.

01

Why UX is a strategic choice, not a delivery function

Design as a differentiator, and what the evidence on design-led performance does and does not support. Where the strategic argument for UX is strong, and where it is overstated.

02

Modelling your experience over time

The Kano model: why today's delight becomes tomorrow's basic expectation, and what that means for a roadmap that keeps treating the same features as differentiators.

03

Design debt and experience rot

Feature factories, outcomes over outputs, and the case for killing features rather than adding them. What accumulates when a product only ever gains functionality and never sheds it.

04

Where your organisation actually sits

UX maturity models applied to your own team, and naming the specific barriers in front of you, rather than treating "the organisation isn't ready" as a single, unexamined problem.

05

Building buy-in above and below

Leadership sponsorship, UX champions, and stories supported by data rather than data on its own. Different audiences need a different argument, and we work through both.

06

Making it stick

The Experiment Canvas, falsifiable hypotheses, and wiring measurable outcomes into the product process rather than reporting on them afterwards, so the change survives past the workshop.

What you leave with

Artefacts, not just a good discussion.

  • A UX maturity assessment of your own team, with the specific barriers named.
  • A Kano-mapped view of where your product's features actually sit today.
  • A buy-in plan for at least one real initiative, aimed above and below you.
  • An Experiment Canvas for a hypothesis you can test on your own product.

2

Days, or 4 half-days, run against your own product

15

Maximum participants per session

UK

Delivered across the UK and internationally

£600

Per person for onsite, customised multi-day training

Prefer to try it first

There is also an open-enrolment version.

UX Strategy is one of our established courses. If you want to see the material before committing a whole team, or you only need to send one or two people, the open-enrolment course covers the same ground. See the UX Strategy course →

Common questions

Before you enquire.

Is this a research skills course?

No. It assumes your team can already do research and design work, and is about the organisation around that work: why decisions arrive with the solution already chosen, why evidence gets collected and ignored, and how to change that rather than just producing more of it.

What is the Kano model and why does it matter here?

It is a way of modelling which features delight users, which are basic expectations, and which are neutral, and the fact that a feature moves between those categories over time. We use it to show why a roadmap built around yesterday's differentiators keeps under-delivering, and to prioritise what to build next.

Is this the same as the open-enrolment UX Strategy course?

It is the same subject taught the same way, but scoped and run for your team, against your own product and organisation, rather than a mixed group of individual learners. If you want to try the material first, or send one or two people rather than a whole team, see the open-enrolment version at /courses/ux-strategy/.

Can this be combined with other in-house training?

Yes. It is often run alongside our UX research day, or our complex journeys and service design day, since strategy, research and delivery are usually the same underlying problem. Tell us on the form below and we will scope the days together.

Get in touch

Enquire about this programme.

Tell us about your team, the organisation problem you are trying to solve, and your preferred timing. We will get back to you within 2 business days.

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